user interface - How do I attach a MEL UI to Maya's UV Texture Editor? -


I do not know how to create a MIL UI window and add content to it that I do not know that UI like UI Text Editor How to "pin" on the Maya window. Ideally, which of the methods of UV texture editor do I have the ability to control and it runs along the window and reduces it, is such a thing possible?

With one mail window you will need to know the name of the window and you can insert it into your own UI You can do this (by using the -parent option while creating your new UI) It can be difficult until you know how the window was built, though.

The best place to start is:

In the menu for the script editor window, you can enable an option to display all the MEL commands which run Are executed in the form. After this is enabled, open the target window (the texture window in this case) then go back to the script editor (turn off the echo command option again or you will get spam!) And see how the Maya is running. Find out who is responsible for creating / showing texture window.

Then you can search for that function in the mail scripts of Maya installation, and see how the text window was created. Your options then try to add your UI to the existing window well, or copy the entire Maya script and modify it to create a completely new texture window.


Comments