c - I'm having trouble linking the GLEW library to my Xcode Project -


I am currently trying to follow the OpenGL introduction guide. I pulled the project straight from the GIT repo on the site in a new Xcode project, but I did not find "GL / glew.h: no such file or directory" when trying to create and run.

I've blown off the site, and run "create" and "install" I can see 3 liblave files in / usr / lib, and the 3 header contains the respective header files in / usr / include / I can see in GL. I believe all this that it has been set up properly.

After some thoughts of Googling, I tried to add / usr / lib and / usr / include / GL path to related search paths in project information, but it still has given the same problem. Tried to add "-lglW" to the 'Other Linker Flag' option.

Only in the C source include

  #include & lt; GL / glew j & gt;  

What am I missing?!

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If you use #include to use it in the #include then just search the path to / Usr / include . Try adding / usr / include to your header search path in your Xcode project and then be able to find the header.


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