iphone - How to make my Cocod2d game universal? -


I've just finished my new game using Cocos 2D (V 0.9.11) for iOS. Before releasing it on the appstore, I would like to make my app universal so that it can run fullscreen on the iPad.
What should I do for my app?

Thank you!

I just get the answer: click on "iPad for the project \ upgrade current target".


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