How would you change the accuracy of a number for example: float n = 1.2345 and save it With this change in 'code' 1.23 go back to the variable 'N'?
float n = 1.2345; Int scale = n * 100 n = static_cut & lt; Float & gt; (Scale) / 100.0; Or in a line:
n = static_cast & lt; Float & gt; (Static_cast & lt; int & gt; (n * 100)) / 100;
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